Let us return briefly to the topics of triangle strips and cache coherence, which we
have touched on in Section 5.6. Triangle strips as a method to represent geometry
more efficiently are not particularly new or novel, but their use on video game plat-
forms is becoming increasingly important. Recall that in a triangle strip, the first three
indices define a standard triangle, but from that point on each new triangle is defined
by a single new index and an implicit reuse of the two preceding indices. So the se-
quence "0 1 2 ...
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