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Level of Detail for 3D Graphics
book

Level of Detail for 3D Graphics

by David Luebke, Martin Reddy, Jonathan D. Cohen, Amitabh Varshney, Benjamin Watson, Robert Huebner
July 2002
Intermediate to advanced
432 pages
18h 48m
English
Morgan Kaufmann
Content preview from Level of Detail for 3D Graphics
326 Chapter 10 Temporal Detail
Figure 10.27
IO differencing to manage the tradeoff of visual and temporal detail. The full-detail
model positioned according to latest input is silhouetted at the lower right. Rendering
that model (silhouetted upper left) introduces a temporal error t. Rendering a coarse
approximation (shown in polygonal form) introduces spatial error s, but eliminates
t. In this case temporal error is dominantmwe should render the coarse model.
that is different from the currently displayed view. The larger the difference between
those views, the larger the IO difference. Systems implementing this approach would
use
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Publisher Resources

ISBN: 9780080510118