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Mastering Unity 2D Game Development - Second Edition
book

Mastering Unity 2D Game Development - Second Edition

by Dr. Ashley Godbold, Simon Jackson
October 2016
Beginner
506 pages
10h 1m
English
Packt Publishing
Content preview from Mastering Unity 2D Game Development - Second Edition

Chapter 11. Shopping for Items

Arguably, the inventory system in any good RPG game is one of the most important components. Depending on the style or background of your design, it may be even more important than the story or battle system. The reason I say this is because the way in which you design and implement your shopping and inventory system will alter how your game is played and how quickly the player will progress through your creation.

The topics that will be covered in this chapter are as follows:

  • Exploring the inventory and items
  • Building a shop and an inventory UI layer

Why do we shop?

The motivation to buy things is strong, and we have come to expect this in almost any game. From a simple adventure game where we just pick things up off ...

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Publisher Resources

ISBN: 9781786463456