12Comics and graphic novels
Following on from the preceding chapter, our concern now will be another case of static multimodal ensembles that integrate written language and pictorial elements: comics, graphic novels, and related forms. In terms of our classification of media and communicative situations from Chapter 3, we are still then concerned with a 2D, static, observer-based and immutable micro-ergodic canvas, but this characterisation does not yet tell us about the specific ways in which meanings are being made within this canvas—for this, as we emphasise in all of our examples, we have to engage with the semiotic modes that are in play as well.
The kinds of ‘meanings’ that are constructed for comics, graphic novels and related forms are, ...
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