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Practical Game AI Programming
book

Practical Game AI Programming

by Micael DaGraça
June 2017
Beginner
348 pages
7h 50m
English
Packt Publishing

Overview

Practical Game AI Programming is your guide to enhancing video games by designing and implementing cutting-edge artificial intelligence. Through this book, you will learn how to solve common AI challenges in games and create engaging, realistic behaviors for characters and environments.

What this Book will help me do

  • Identify and implement different AI strategies for various game types.
  • Understand AI decision-making processes and handle scenario disruptions.
  • Design and integrate adaptive behaviors for animated characters and their environments.
  • Utilize advanced pathfinding techniques for realistic game movements.
  • Develop crowd behaviors for dynamic multi-character interactions.

Author(s)

Author None DaGraça brings a wealth of experience in game development and artificial intelligence to this book. With years of professional work in the gaming industry, None has built a career on the foundations of creativity and technical skill. They approach teaching with a practical, hands-on style, ensuring their methods are actionable and results-driven. Their dedication to the craft is evident in every page.

Who is it for?

This book is tailored for game developers who have a foundational understanding of programming and game creation. It's perfect for those looking to enhance their games with advanced AI techniques, from handling basic mechanics to embedding complex interactive behaviors. If you're keen on combining technical learning with creative problem-solving to make better games, this book is a great fit for your toolbox.

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Publisher Resources

ISBN: 9781787122819