Skip to Content
Practical Game AI Programming
book

Practical Game AI Programming

by Micael DaGraça
June 2017
Beginner
348 pages
7h 50m
English
Packt Publishing
Content preview from Practical Game AI Programming

Where to go from here

Now that we understand how to use a probability and possibility map, a pertinent question that we might question ourselves is, what can we do with this? Well we saw how important is to use a possibility map to define the behaviors of a character and how the probability helps to make those behaviors unpredictable, but we can do a lot more with what we learned depending on the type of game that we are creating or the type of AI that we want. Remember that flaws makes part of what we are as humans and we are surrounded by probabilities, even if it's just 0,000001% the probability of happening the unexpected exists that's why no one is perfect, so it's a fun fact to remember when creating an AI character, giving them some ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Beginning Game AI with Unity: Programming Artificial Intelligence with C#

Beginning Game AI with Unity: Programming Artificial Intelligence with C#

Sebastiano M. Cossu
HTML5 Game Programming with enchant.js

HTML5 Game Programming with enchant.js

Brandon McInnis, Ryo Shimizu, Hidekazu Furukawa, Ryohei Fushimi, Ryo Tanaka, Kevin Kratzer

Publisher Resources

ISBN: 9781787122819