Where to go from here
Now that we understand how to use a probability and possibility map, a pertinent question that we might question ourselves is, what can we do with this? Well we saw how important is to use a possibility map to define the behaviors of a character and how the probability helps to make those behaviors unpredictable, but we can do a lot more with what we learned depending on the type of game that we are creating or the type of AI that we want. Remember that flaws makes part of what we are as humans and we are surrounded by probabilities, even if it's just 0,000001% the probability of happening the unexpected exists that's why no one is perfect, so it's a fun fact to remember when creating an AI character, giving them some ...
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