June 2017
Beginner
348 pages
7h 50m
English
Now that we understand the basics of how to create a character that can move freely in a maze genre game, we will take a look at the opposite: how to create a movement pattern from point to point. This is also an important aspect of AI movement, because later on we can combine both techniques to create a character that goes from one point to another, avoiding walls and obstacles.
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