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Practical Game AI Programming
book

Practical Game AI Programming

by Micael DaGraça
June 2017
Beginner
348 pages
7h 50m
English
Packt Publishing
Content preview from Practical Game AI Programming

Stealth sub-genre

Stealth games are a very popular sub-genre where the main objective of the player is to use stealth elements, being undetected by the opponents in order to complete the main goals. Even being a genre that is widely popular in military games it is possible to see this sub-genre being applied in almost any game. If we take a deep look, any game where the enemy character is triggered by noise or vision of the player, is using stealth elements. This means that at some point or another, having awareness or even tactics implemented on our AI characters can be very useful regardless of the game genre that we are working on.

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Publisher Resources

ISBN: 9781787122819