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Programming Game AI by Example
book

Programming Game AI by Example

by Mat Buckland
September 2004
Intermediate to advanced
495 pages
18h 28m
English
Jones & Bartlett Learning
Content preview from Programming Game AI by Example
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NOTE Unlike C++, Lua handles memory management automatically. It uses
something called a garbage collector to periodically delete all the dead objects.
The performance of the garbage collector can be customized to your taste,
ranging from immediate deletion of dead objects to no deletion. See the Lua
documentation for further details.
Exposing a C/C++ Class to Lua
This is where things start to get tricky! Exposing a C++ class to a Lua
script can be pretty gnarly. You basically have to create a Lua table that has
as its elements the class data and methods you require to expose. You may
also have to create a metatable that defines how your class behaves ...
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Publisher Resources

ISBN: 9781556220784