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Programming Game AI by Example
book

Programming Game AI by Example

by Mat Buckland
September 2004
Intermediate to advanced
495 pages
18h 28m
English
Jones & Bartlett Learning
Content preview from Programming Game AI by Example
Fuzzy Sets
Crisp sets are useful but problematic in many situations. For instance, let’s
examine the universe of discourse of all IQs, and let’s define sets for
Dumb, Average, and Clever like so:
Dumb = {70, 71, 72, … 89}
Average = {90, 91, 92, … 109}
Clever = {110, 111, 112, … 129}
A graphical way of showing these crisp sets is shown in Figure 10.3. Note
how the degree of membership of an element in any of the sets can be
either 1 or 0.
People’s intelligence can now be categorized by assigning them to one of
these sets based upon their IQ score. Clearly though, a person with an IQ of
109 is well above average intelligence and probably the majority of his ...
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Publisher Resources

ISBN: 9781556220784