Skip to Content
Programming Game AI by Example
book

Programming Game AI by Example

by Mat Buckland
September 2004
Intermediate to advanced
495 pages
18h 28m
English
Jones & Bartlett Learning
Content preview from Programming Game AI by Example
//magnitude of the overshoot
SteeringForce = walls[ClosestWall].Normal() * OverShoot.Length();
}
}//next feeler
return SteeringForce;
}
I have found the three feeler approach to give good results, but it’s possible
to achieve reasonable performance with just one feeler that continuously
scans left and right in front of the vehicle. It all depends on how many pro
-
cessor cycles you have to play with and how accurate you require the
behavior to be.
Ü
NOTE If you are the impatient sort and have already looked at the source
code, you may have noticed that the final update function in the source is a little
more complicated than the basic update function listed ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

SFML Game Development By Example

SFML Game Development By Example

Raimondas Pupius

Publisher Resources

ISBN: 9781556220784