What’s in This Book?
Chapter 1 is a high-level description of Inkscape, its capabilities, and its place in the world of vector graphics (and, to some extent, computer graphics in general). Next, Chapter 2 gives an absolutely down-to-the-basics primer on the first steps in the program (installation, opening, creating objects, transforming them, saving); you can safely skip this chapter if you have ever completed even a small Inkscape project.
The bulk of the book, Chapters 3 to 18, is written to be read more or less in sequence. These chapters present all aspects of Inkscape functionality (objects, transformations, style, paths, text, and so on) with detailed explanations, illustrations, and practical tips.
The second part of the book (starting from ...
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