In the last chapter, we covered Photon Unity Networking, coupled with Photon Cloud. In this chapter, we'll be covering another multiplayer technology from Exit Games, called Photon Server.
Photon Server is a dedicated server middleware. That means, unlike Unity Networking or Photon Unity Networking, games are not organized by players (in rooms or hosts). Instead, players connect to a single dedicated server, which is in charge of processing game logic. This is the kind of setup you would see in an MMO (for example, a single region in the game might be a server).
In this chapter we will cover the following topics: