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Unreal Engine 5 Character Creation, Animation, and Cinematics
book

Unreal Engine 5 Character Creation, Animation, and Cinematics

by Henk Venter, Wilhelm Ogterop
June 2022
Beginner content levelBeginner
598 pages
12h 58m
English
Packt Publishing
Content preview from Unreal Engine 5 Character Creation, Animation, and Cinematics

Chapter 1: An Introduction to Blender's 3D Modeling and Sculpting Tools

Welcome to the exciting world of 3D movie making!

We know you are super eager to start making your first 3D movie, but before you can do that, you need to get virtual actors, virtual sets, and virtual props, just like in a (virtual) Hollywood movie.

To create these 3D assets, you will need to learn how to use a piece of 3D software called Blender. This 3D creation suite is open source (free to use).

In this chapter, we will cover two approaches to creating 3D assets in Blender: 3D modeling and 3D sculpting.

I will start by explaining the very basic concepts of 3D modeling, then delve into the differences between 3D modeling and 3D sculpting and which is the best suited for ...

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Publisher Resources

ISBN: 9781801812443Supplemental Content