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Unreal Engine 5 Character Creation, Animation, and Cinematics
book

Unreal Engine 5 Character Creation, Animation, and Cinematics

by Henk Venter, Wilhelm Ogterop
June 2022
Beginner content levelBeginner
598 pages
12h 58m
English
Packt Publishing
Content preview from Unreal Engine 5 Character Creation, Animation, and Cinematics

Part 1 Creating 3D Assets

In this part of the book, you will learn the complete process of creating 3D assets for use in Unreal Engine 5.

We will cover the following chapters in this section:

  • Chapter 1, An Introduction to Blender's 3D Modeling and Sculpting Tools
  • Chapter 2, Modeling a Robot Drone Character
  • Chapter 3, Let's Sculpt an Alien Plant!
  • Chapter 4, UV Maps and Texture Baking
  • Chapter 5, Texturing Your Models Inside Quixel Mixer
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Publisher Resources

ISBN: 9781801812443Supplemental Content