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Unreal Engine 5 Character Creation, Animation, and Cinematics
book

Unreal Engine 5 Character Creation, Animation, and Cinematics

by Henk Venter, Wilhelm Ogterop
June 2022
Beginner
598 pages
12h 58m
English
Packt Publishing
Content preview from Unreal Engine 5 Character Creation, Animation, and Cinematics

Chapter 16: Creating a Simple Swaying Animation Cycle in UE5 Sequencer

In the previous chapter, we made a Control Rig for our Robot Drone, but in this chapter, we're going back to our Alien Plant animation rig to animate it. The Alien Plant Control Rig was a simple forward kinematics (FK) setup, and it would be a good starting point to learn the basics of animating in Unreal Engine Sequencer (UE Sequencer). At this stage, we can start breathing life into our animatable characters and objects by making them move the way we want them to.

Animation is not simply making something move from A to B. It is a whole art form in itself and it takes a lot of practice to get really good at it. In this chapter, we will start with the basic building blocks ...

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Publisher Resources

ISBN: 9781801812443