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Building an RPG with Unity 2018 - Second Edition
book

Building an RPG with Unity 2018 - Second Edition

by Vahé Karamian
July 2018
Intermediate to advanced
366 pages
7h 48m
English
Packt Publishing
Content preview from Building an RPG with Unity 2018 - Second Edition

Terrain toolkit in a nutshell

There are a number of pre-defined generators in the toolkit for the creation of the terrain. They are Voronoi, Fractal, and Perlin. The following is a brief explanation of each:

  • Voronoi: This creates an arbitrary tallness delineate of a progression of mountain-like pinnacles utilizing a Voronoi outline, and applies it to the territory protest
  • Fractal: This produces an arbitrary stature outline of the cloud or plasma fractal calculation, and applies it to the landscape protest
  • Perlin: This generates an irregular tallness delineate Perlin clamor, and applies it to the territory protest

There are also two filter types that can be applied after the generation of the terrain. These are the Smooth and Normalize

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Publisher Resources

ISBN: 9781788623469