July 2018
Intermediate to advanced
366 pages
7h 48m
English
Now that we know what our options are for customizing our player character, we can start thinking about the User Interface (UI). The UI will be used for the customization of the character.
The following is a sketch of an idea for the UI. As we start implementing the UI, we might have to make some adjustments to accommodate the usability of the original concept:

To design our UI, we will need to create a Canvas GameObject. This is done by right-clicking in the Hierarchy View and selecting Create | UI | Canvas. This will place a Canvas GameObject and an EventSystem GameObject in the Hierarchy View.
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