Skip to Content
C++ How to Program, 10/e
book

C++ How to Program, 10/e

by Paul Deitel, Harvey Deitel
February 2016
Beginner
1080 pages
207h 57m
English
Pearson
Content preview from C++ How to Program, 10/e

12.5 Type Fields and switch Statements

One way to determine an object’s type is to use a switch statement to check the value of a field in the object. This allows us to distinguish among object types, then invoke an appropriate action for a particular object, similar to what you can do with polymorphism. For example, in a hierarchy of shapes, if each shape object has a shapeType attribute, a switch could check the object’s shapeType to determine which toString function to call.

Using switch logic exposes programs to a variety of potential problems. For example, you might forget to include a type test when one is warranted, or might forget to test all possible cases in a switch statement. When modifying a switch-based system by adding new types, ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

C++ How to Program, Sixth Edition

C++ How to Program, Sixth Edition

P. J. Deitel - Deitel & Associates, Inc., H. M. Deitel - Deitel & Associates, Inc.
C++ How to Program, Ninth Edition

C++ How to Program, Ninth Edition

Paul Deitel, Harvey Deitel

Publisher Resources

ISBN: 9780134448930Purchase book