Book description
In recent years, a new market of convergence culture has developed. In this new market, one story, idea, concept, or product can be produced, distributed, appreciated, and understood by customers in a variety of different media. We are at the tipping point of this new convergence culture, and comics is a key area affected by this emerging model.
In Comics for Film, Games, and Animation Tyler Weaver teaches you how to integrate comics storytelling into your own work by exploring their past, present, and future. You will explore the creation of the unique mythologies that have endured for more than seventy years, and dig into the nitty gritty of their creation, from pacing and scripting issues to collaboration. Finally, you'll gain a love and appreciation of the medium of comics, so much so that you won't be able to wait to bring that medium into your story toolbox.
Table of contents
- Cover Page
- Title Page
- Copyright Page
- Contents
- List of Figures
- Introduction
- Acknowledgments
- Part 1: Transmedia Storytelling
-
Part 2: Comics: The Creation and Evolution of a Medium
- 6. The Elements of Comics Storytelling
- 7. The Funnies, 1933–1938
- 8. “Look! Up in the Sky!” Comics Take Flight, 1938–1941
- 9. Punching Hitler: The Comics Go to War, 1941–1945
- 10. Adaptation in the Golden Age
- 11. Seduction of the Innocent: Comics Under Siege, 1945–1954
- 12. Into the Silver Age, 1956–1961
- 13. Flame On! The Rise of the Marvel Universe
- 14. Adaptation in the Silver Age, 1956–1961
- 15. The No-Prize Marching Society: The Comics Fans
- 16. “What Do You Have?” The New Generation Arrives
- 17. The Battle of Generations
- 18. Marvel Phase Two
- 19. Adaptation in the Bronze Age
- 20. Original Voices: Comics as Life
- 21. The Crisis on Infinite Earths: Continuity Conundrum
- 22. 1986
- 23. Grim ’n’ Gritty Chromium Holograms: The 1990s
- 24. Legacy: The Hero’s Journey Ends
- 25. The Modern Age Adaptation: From Burton to The Dark Knight
- 26. Today
- Part 3: Comics and Convergence
- Index
Product information
- Title: Comics for Film, Games, and Animation
- Author(s):
- Release date: May 2013
- Publisher(s): Routledge
- ISBN: 9781136145735
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