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Comics for Film, Games, and Animation
book

Comics for Film, Games, and Animation

by Tyler Weaver
May 2013
Intermediate to advanced
352 pages
8h 31m
English
Routledge
Content preview from Comics for Film, Games, and Animation

CHAPTER 4

Into the Rabbit Hole

Depth and Choice

You stand in an art-deco underwater dystopia (formerly utopia), a gun in your right hand, a crackling ball of electricity flowing from your left. Spliced up former humans throw firebombs, shoot you, and scream in manic agony as their bodies are decimated by the drill of the paternally protective Big Daddy. After dodging the fireballs, screams, and sobs, you look at the walls, read the writing on them. You pick up an audio recording from a long-dead citizen, their last testament to the fall of a city of beauty, the undersea libertarian ideal of Rapture. You are immersed in the world of Bioshock.

Just as beautiful, just as powerful as the city of Rapture, as the story written by Ken Levine, is that ...

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Publisher Resources

ISBN: 9780240823782