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Die Kunst des Game Designs
book

Die Kunst des Game Designs

by Jesse Schell
June 2016
Intermediate to advanced
680 pages
21h 21m
German
mitp Verlag
Content preview from Die Kunst des Game Designs

Kapitel 31: Designer und Kunde wollen mit dem Spiel Profit erzielen

31.1  Geld und Liebe

Nun ist es an der Zeit, einer weiteren schmerzlichen Wahrheit ins Auge zu sehen.

Ich weiß, dass Sie Ihre Spiele aus reiner Liebe zu diesem Medium entwickeln. Selbst wenn es keine Möglichkeit gäbe, mit dem Game Design Geld zu verdienen, würden Sie es trotzdem noch als Hobby betreiben – als »Amateur«, was ja immerhin wörtlich übersetzt auch »Liebhaber« bedeutet.

Aber Geld ist nun mal der Treibstoff der Spieleindustrie – wären Spiele nicht profitabel, würde die Industrie allmählich dahinsiechen und zusammenbrechen.

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Publisher Resources

ISBN: 9783958452824