Skip to Content
Flash CS5: The Missing Manual
book

Flash CS5: The Missing Manual

by Chris Grover
May 2010
Intermediate to advanced
778 pages
23h 58m
English
O'Reilly Media, Inc.
Content preview from Flash CS5: The Missing Manual

Object-Oriented Thinking

When programmers talk about object-oriented programming, they're referring to specific programming techniques—a way of looking at the parts of a program and the overall design. The idea is to create chunks of programming code that do a specific job. If you design them all, those chunks can fit together with other pieces of code. Think for a second about a typical home theater system that has an amplifier/receiver, a DVD player, a TV screen, and maybe a cable box. Each unit is an object. The folks who designed the DVD player don't have to know how to build a TV screen; they just have to make a DVD player that can plug into a TV. You can plug the same DVD player into another home theater system, and it'll work perfectly well. Programmers strive for that kind of modularity when they build objects.

The benefits are obvious. As long as the objects have an agreed-upon method for interacting, different programmers can work on different objects. When they all come together, they'll play well with one another. If the objects are truly useful and flexible, you can reuse them in future projects. Future programmers won't have to understand how the DVD player works; all they need to know is how to plug it in and how to send and receive signals from it.

In addition to reusability, there are a handful of other concepts that define object-oriented programming. Some of them don't make a lot of sense until you understand the basics of ActionScript, but here are a few of the ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Flash CS4: The Missing Manual

Flash CS4: The Missing Manual

Chris Grover

Publisher Resources

ISBN: 9781449380267Errata Page