Skip to Content
Flash CS5: The Missing Manual
book

Flash CS5: The Missing Manual

by Chris Grover
May 2010
Intermediate to advanced
778 pages
23h 58m
English
O'Reilly Media, Inc.
Content preview from Flash CS5: The Missing Manual

Combining ActionScript's Building Blocks

This chapter covered a lot of ActionScript theory, and you may be itching to put some of these concepts into action. In the following chapters, there are many examples that show you how to do just that.

Here's a recap of the topics covered in this chapter:

  • Classes are blueprints for objects.

  • Instances are specific objects, in use.

  • ActionScript objects may have properties, methods, and events.

  • Properties are the characteristics of objects; by changing values, your programs can change those characteristics.

  • Methods and functions are the actions in ActionScript.

  • Methods are included in the definition of an object.

  • Functions (technically called function closures) are independent of objects.

  • Events are used to make Flash projects interactive.

  • Events have two parts: 1) event listeners that wait for events like mouse clicks; and 2) event handlers that run ActionScript statements in response to the event.

  • Variables are containers for values.

  • Constants are named values that never change.

  • Variables can be one of several different data types: Number, int, uint, String, Boolean, and Array.

  • Arrays can hold multiple values and different types of data.

  • Operators are used to perform math functions, assign values, and compare values.

  • Conditional statements, like (if, if…else if, and switch) test to see if a condition exists, and then, based on the result, run or ignore portions of ActionScript code.

  • Loop statements (like while and for) run portions of ActionScript code either ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Flash CS4: The Missing Manual

Flash CS4: The Missing Manual

Chris Grover

Publisher Resources

ISBN: 9781449380267Errata Page