287Dimensions of Spatial Sound and Interface Styles
virtual sources to each sink. An image-model or ray-tracing algorithm can be used
to simulate the timing and direction of these individual reections, represented by
a nite impulse response (FIR) lter, which are then processed (usually digitally by
feed-forward tapped delay lines, like shift registers) as if they were separate sources
(Kendall etal. 1986). Each spatialized audio source, incident or reected, requires
its own DSP channel.
Late reverberation: Late eld reverberation typically represents source position-
independent ambience of a space. Reverberant implementations of spatial sound
sometimes employ a recursive (feed-backward, or autoregressive), or innite impulse
response (I ...