416 Fundamentals of Wearable Computers and Augmented Reality
16.3 APPLICATION EXAMPLE: HISTORICAL TOUR GUIDE
In this section we present in detail, a representative application of the use of mobile
AR for presenting cultural heritage; following this section is a discussion of user inter-
est and acceptance of the AR application presented here. The application was rst
presented in Haugstvedt and Krogstie (2012). The presented application allows us to
describe in detail a representative MAR application for cultural heritage, which pro-
vides a basis for the important discussion on appropriate adaptations of MAR for cul-
tural heritage (not only including the possibility of making such solutions technically).
The application discussed and presen