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GPU Pro 7
book

GPU Pro 7

by Wolfgang Engel
March 2016
Intermediate to advanced
320 pages
9h 14m
English
A K Peters/CRC Press
Content preview from GPU Pro 7
4. Real-Time Volumetric Cloudscapes 127
[Mandelbrot and van Ness 68] B. Mandelbrot and J. W. van Ness. “Fractional
Brownian Motions, Fractional Noises and Applications.” SIAM Review 10:4
(1968), 422–437.
[Perlin 85] K. Perlin. “An Image Synthesizer.” In Proceedings of the 12th Annual
Conference on Computer Graphics and Interactive Techniques, pp. 287–296.
New York: ACM Press, 1985.
[Pharr and Humphreys 10] M. Pharr and G. Humphreys. Physically Based Ren-
dering: From Theory to Implementation. Boston: Morgan Kaufmann, 2010.
[Quilez 13] I. Quilez. “Clouds.” Shadertoy.com, https://www.shadertoy.com/
view/xslgrr, 2013.
[Schneider 15] A. Schneider. “The Real-Time ...
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Publisher Resources

ISBN: 9781498742542