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GPU Pro 7
book

GPU Pro 7

by Wolfgang Engel
March 2016
Intermediate to advanced
320 pages
9h 14m
English
A K Peters/CRC Press
Content preview from GPU Pro 7
2. Physically Based Deferred Shading on Mobile 197
layout( r32f ) highp float posx ;
layout( r32f ) highp float posy ;
layout( r32f ) highp float posz ;
layout( rg16f ) highp vec2 lightAccumRG ;
layout( rg16f ) highp vec2 lightAccumB_normalsX ;
layout( rg16f ) highp vec2 normalsYZ ;
layout( rg16f ) highp vec2 roughness_metallicness ;
layout( r11f_g11f_b10f ) highp vec3 albedoOrReflectance ;
Listing 2.7. Future metallicness workflow PLS G-buffer setup (256 bits).
layout( r32f ) highp float posx ;
layout( r32f ) highp float posy ;
layout( r32f ) highp float posz ;
layout( rg16f ) highp vec2 lightAccumRG ;
layout( rg16f ) highp vec2 lightAccumB_roughness ;
layout ...
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Publisher Resources

ISBN: 9781498742542