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GPU Pro 7
book

GPU Pro 7

by Wolfgang Engel
March 2016
Intermediate to advanced
320 pages
9h 14m
English
A K Peters/CRC Press
Content preview from GPU Pro 7
1. Octree Mapping from a Depth Camera 267
1.3.4 Managing Memory
The sparse octree used to represent a reconstructed 3D map will quickly grow
too large to fit entirely in GPU memory. Reconstructing a typical office room
at 1 cm resolution will often take as much as 6–8 GB. Use of a GPU with more
memory will allow for larger scenes at higher resolutions, but there will always
be applications where a physical memory increase is not practical to meet the
requirements.
To handle this, we developed an out-of-core memory management framework
for the octree. At first glance, this framework is a standard stack-based octree on
the CPU. However, each node in the tree ...
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Publisher Resources

ISBN: 9781498742542