Skip to Content
Haxe Game Development Essentials
book

Haxe Game Development Essentials

by Jeremy McCurdy
November 2015
Beginner
188 pages
3h 43m
English
Packt Publishing
Content preview from Haxe Game Development Essentials

Summary

In this chapter, you learned how to use spritesheets, frame-based animations, object pools, and particle effects. That's a lot of learning! Along the way, you built some exciting new gameplay and really started to make the game visually shine.

If you ran into problems along the way, check out the source files provided for this chapter. Compare them with what you've done to spot differences.

There was a lot of functionality introduced in this chapter, and it would be worthwhile playing around with some of the properties to get a feel for how everything works. I suggest changing the timings on animations, making enemies move faster or slower, and shooting more projectiles.

In the next chapter, we're going to add music and sound effects, which ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

haXe 2 Beginner's Guide

haXe 2 Beginner's Guide

Benjamin Dasnois
Programming Elm

Programming Elm

Jeremy Fairbank
Programming Crystal

Programming Crystal

Ivo Balbaert, Simon St. Laurent

Publisher Resources

ISBN: 9781785289781