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HTML5 Game Development from the Ground Up with Construct 2
book

HTML5 Game Development from the Ground Up with Construct 2

by Roberto Dillon
March 2014
Intermediate to advanced
266 pages
8h 11m
English
A K Peters/CRC Press
Content preview from HTML5 Game Development from the Ground Up with Construct 2
Moon Wolf Development    ◾     83  
in asset-bundle/Sprites/Space/Enemies/bug_eye0000.png for the alien
and asset-bundle/Sprites/Space/Rockets/rocket_type_C0004.png for the
rocket (note that the image is oriented toward the right: if you draw your
own sprite, use the same convention). While cropping the image in the
editor, we should also be sure to set up image points properly so that, when
the sentinel shoots a rocket, this gets spawned from the right position, i.e.,
in front of the spaceship. As shown in Figures6.47 and 6.48, a new point
FIGURE 6.46 e event handling player/fuel battery collision, with a subevent
checking we don’t add a ...
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Publisher Resources

ISBN: 9781482216622