
Turky on the Run Development ◾ 183
e nal Check4Items function is shown in Figure10.52.
Our game is almost nished now. We only need one more thing: the
magic wand to transport Turky to a random tile, a very useful action
to help Turky when he gets stuck or needs to escape from an otherwise
unavoidable clash with Sly and friends.
FIGURE 10.48 e Hourglass group. Getting the hourglass gives Turky an extra
60 seconds to play. is item will be available from date 2 onward.
FIGURE 10.49 e Diamond group: 300 points and 30 extra seconds! Available
only from date 5 onward.
FIGURE 10.50 e Wingedshoes. ese set Turky’s speed to 30 pixels per ...