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Chapter 8
Kitty & Katty Development
K
K going to be developed as a PC/browser game, so
our starting resolution should be on the low end of the spectrum
to allow people with old computers and monitors to enjoy it without big
issues: limiting our window size to 800 × 600 pixels would be ne in
this case.
Start a new project and dene the layout and screen dimensions accord-
ingly, together with a “letterbox scale” option to easily accommodate
larger (or smaller) resolutions. e rst thing we should take care of now
is setting up the game structure as described in Figure8.1.
8.1 GAME STRUCTURE
To implement the game structure we j