
Kitty & Katty Development ◾ 131
something meaningful, e.g., HighScoreTable (you don’t have to be cre-
ative when assigning names: just be straightforward and pick self-explan-
atory terms!). What we need now is a System/On start of layout event
with a System subevent to check for the FirstPlay variable (i.e., System/
Compare variable). In the corresponding Actions, we will then dene the
array size (we will limit this leaderboard to ve scores only so the size
will be (5,2,1)) and then populate the data one by one with dummy val-
ues (i.e., Players’ names and scores) like the old arcade games used to do
(Figure8.43).
Once this is done, we ...