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HTML5 Game Development from the Ground Up with Construct 2
book

HTML5 Game Development from the Ground Up with Construct 2

by Roberto Dillon
March 2014
Intermediate to advanced
266 pages
8h 11m
English
A K Peters/CRC Press
Content preview from HTML5 Game Development from the Ground Up with Construct 2
237
Appendix B: Selected
Bibliography for
Further Study
T
    development literature has grown signicantly
during the last few years, and, among the many good books available
today, I recommend the following to the serious student who wants to gain
an in-depth knowledge of all the dierent facets of game design.
Books are listed in alphabetical order by author.
Adams, Ernest, Fundamentals of Game Design, New Raiders (2009, second edition).
A step-by-step approach written in a very clear style that covers all impor-
tant areas, from storytelling and character development to balancing and
user interfaces.
Adams, Ernest, Game Mechanics: ...
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Publisher Resources

ISBN: 9781482216622