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Interactive Storytelling for Video Games by Chris Klug, Josiah Lebowitz

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CHAPTER

Eight

Multiple-Ending Stories

image

FIGURE 8.1

Multiple-ending storytelling.

Multiple-ending stories represent the next step in interactivity after interactive traditional stories and are the first type of storytelling on the spectrum that allows the player to have a significant impact on the main plot. Therefore, they’re the first type of story that can be called truly player-driven – although just barely. They’re also quite popular with both game developers and players (as shown in Chapter 14).

For the most part, multiple-ending stories follow the same structure as interactive traditional stories. The only difference – and the style’s defining ...

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