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Interactive Storytelling for Video Games by Chris Klug, Josiah Lebowitz

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CHAPTER

Ten

Open-Ended Stories

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FIGURE 10.1

Open-ended storytelling.

Open-ended stories are something of an evolution of the branching path formula, but several notable things set them apart. First, branching path stories retain a strong writer-controlled structure that moves the player from decision point to decision point; open-ended stories are far more player-driven. Players have numerous ways to approach nearly every quest and situation and are often free to progress through the game any way they want. Even important story scenes can often be done out of order or even skipped entirely. The decision points in open-ended stories also tend to ...

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