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Interactive Storytelling for Video Games
book

Interactive Storytelling for Video Games

by Josiah Lebowitz, Chris Klug
September 2012
Beginner
336 pages
10h 1m
English
Routledge
Content preview from Interactive Storytelling for Video Games

Index

Note: Page numbers followed by b indicate boxes; f indicate figures.

A

Additional resources, 295–296

Aidyn Chronicles: First Mage, 182

Ancients, 264

Animal Crossing, 242b

Arc the Lad, 67b

Arc the Lad II, 144b

Arcade games, 13–15

Archetypes

advantages, 84

Campbell’s archetypes, 85

definition, 293

disadvantages, 85–88

KINGDOM HEARTS II, 86b

The Best Friend, 82

The Cold, Calculating Villain, 84

The Gambler, 83

The Hardened Criminal, 83–84

The Mentor, 82–83

The Reluctant Hero, 82

The Seductress, 83

The Special Person, 82

The Veteran, 83

The Young Hero, 82

B

Best game stories

all nominations, 275, 276f

list of games, 275

storytelling style, 275–277

unique games, 275, 276f

Borderlands, 27

Braid, 103b

THE BOUNCER, 201b

Branch, 293

Branching path ...

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Publisher Resources

ISBN: 9780240817170