13.1 Introduction
In this chapter, we overview several of Java’s capabilities for drawing two-dimensional shapes, controlling colors and controlling fonts. Part of Java’s initial appeal was its support for graphics that enabled programmers to visually enhance their applications. Java contains more sophisticated drawing capabilities as part of the Java 2D API (presented in this chapter) and its successor technology JavaFX (presented in Chapter 25 and two online chapters). This chapter begins by introducing many of Java’s original drawing capabilities. Next we present several of the more powerful Java 2D capabilities, such as controlling the style of lines used to draw shapes and the way shapes are filled with colors and patterns. The classes ...
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