February 2014
Beginner
1248 pages
62h 25m
English
This section presents the popular game Tic-Tac-Toe implemented by using client/server techniques with stream sockets. The program consists of a TicTacToeServer application (Figs. 28.11–28.12) that allows two TicTacToeClient applications (Figs. 28.13–28.14) to connect to the server and play Tic-Tac-Toe. Sample outputs are shown in Fig. 28.15.
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