February 2014
Beginner
1248 pages
62h 25m
English
The javafx.scene.shape package contains various classes for creating 2D and 3D shape nodes that can be displayed in a scene graph. In this app, you’ll programmatically create Circle objects as the user drags the mouse, then attach them to the app’s drawing area so that they’re displayed in the scene graph.
Each Circle you programmatically create is attached to an AnchorPane layout (the drawing area) at a specified x-y coordinate measured from the AnchorPane’s upper-left corner.
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