January 2012
Beginner to intermediate
440 pages
17h 11m
English
Content preview from Making Things SeeBecome an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,







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Chapter 4. Working with the Skeleton Data
IN THIS CHAPTER
Stages in the Calibration Process
Measuring the Distance Between Two Joints
Transferring Orientation in 3D
Background Removal, User Pixels, and the Scene Map
Tracking Without Calibration: Hand Tracking and Center of Mass
Project 10: Exercise Measurement
Project 11: “Stayin’ Alive” Dance Move Triggers MP3
In this chapter, we’re going to learn how to work with OpenNI’s user-tracking data. Up to this point, we’ve been working directly with the depth data from the Kinect. To make our sketches interactive, we’ve had to process this depth data so that it responds to the actions of our users. Since ...
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