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Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings
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Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings

by Tom Shannon
August 2017
Intermediate to advanced
384 pages
9h 1m
English
Addison-Wesley Professional
Content preview from Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings

Chapter 12. Data Pipeline

Getting accurate architectural data into UE4 can seem challenging and at odds with your workflows at first glance. But with a couple of strategies, workflows and under-the-hood understanding, you’ll be able to get any type of data into UE4 easily. You’ll be importing massive datasets into UE4 without breaking a sweat in no time.

Organizing the Scene

For this project, you will be spending a good deal of time outside UE4, inside your DCC applications creating 3D models and Textures to be imported into UE4.

The scenario: The data provided by your client is of good quality. It can be used almost “out-of-the-box,” but you still want to take the time to prepare the content so it comes into UE4 as effortlessly and reliably ...

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Publisher Resources

ISBN: 9780134680767