Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings
by Tom Shannon
Glossary
A
Actor An Actor is any object that can be placed into a level. Actors are a generic Class that support 3D transformations, such as translation, rotation, and scale. Actors can be created (spawned) and destroyed through gameplay code (C++ or Blueprints). In C++, AActor is the base class of all Actors.
Answer Hub A searchable database of reported bugs, suggestions and questions about working with UE4. You can also submit your own bug reports, and ask and ansewer questions.
B
Blueprint Editor The Blueprint Editor is a node-based graph editor that acts as your primary tool for creating and editing the visual scripting node networks that make-up Blueprints.
Blueprint Blueprints are special assets that provide an intuitive, node-based interface ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access