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3D Game Programming for Kids, 2nd Edition
book

3D Game Programming for Kids, 2nd Edition

by Chris Strom
July 2018
Beginner to intermediate
374 pages
8h 54m
English
Pragmatic Bookshelf
Content preview from 3D Game Programming for Kids, 2nd Edition

What’s Next

This chapter introduced a lot of information. Don’t worry if not all of it makes sense yet. When you work through the later chapters, come back here if you have questions. More and more of this will begin to make sense as you progress.

The material in this chapter and in Chapter 5, Functions: Use and Use Again covers a large portion of the JavaScript language. You really know a lot of JavaScript now! But don’t mistake knowing a lot for being able to use it well. We know how to make “words” and “sentences” in JavaScript, but we are still a long way from writing great stories, which is why so many chapters are still left to go in this book!

With that in mind, let’s get back to adding cool stuff to our avatar!

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Publisher Resources

ISBN: 9781680506242Errata Page