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Cocoa in a Nutshell
book

Cocoa in a Nutshell

by Michael Beam, James Duncan Davidson
May 2003
Intermediate to advanced
566 pages
27h 29m
English
O'Reilly Media, Inc.
Content preview from Cocoa in a Nutshell

How This Book Is Organized

This book is split into two parts: the overview of Cocoa familiarizes developers with Cocoa’s structure, and the API quick reference contains method name listings and brief descriptions for all Foundation and Application Kit framework classes.

Part I is divided into the following eight chapters:

Chapter 1, Objective-C

This chapter introduces the use of Objective-C language. Many object-oriented concepts you may be familiar with from other languages are discussed in the context of Objective-C, which lets you leverage your previous knowledge.

Chapter 2, Foundation

This chapter discusses the Foundation framework classes that all programs require for common programming tasks such as data handling, process control, run loop management, and interapplication communication.

Chapter 3, The Application Kit

This chapter introduces the Application Kit and details larger abstractions of the Application Kit, such as how events are handled with responder chains, the document-based application architecture, and other design patterns that are important in Cocoa development.

Chapter 4, Drawing and Imaging

This chapter discusses Cocoa’s two-dimensional (2D) graphics capabilities available in the Application Kit.

Chapter 5, Text Handling

This chapter details the architecture of Cocoa’s advanced text-handling system, which provides a rich level of text-handling functionality for all Cocoa developers.

Chapter 6, Networking

This chapter summarizes networking technologies, ...

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Publisher Resources

ISBN: 0596004621Errata Page