How This Book Is Organized
This book is split into two parts: the overview of Cocoa familiarizes developers with Cocoa’s structure, and the API quick reference contains method name listings and brief descriptions for all Foundation and Application Kit framework classes.
Part I is divided into the following eight chapters:
- Chapter 1, Objective-C
This chapter introduces the use of Objective-C language. Many object-oriented concepts you may be familiar with from other languages are discussed in the context of Objective-C, which lets you leverage your previous knowledge.
- Chapter 2, Foundation
This chapter discusses the Foundation framework classes that all programs require for common programming tasks such as data handling, process control, run loop management, and interapplication communication.
- Chapter 3, The Application Kit
This chapter introduces the Application Kit and details larger abstractions of the Application Kit, such as how events are handled with responder chains, the document-based application architecture, and other design patterns that are important in Cocoa development.
- Chapter 4, Drawing and Imaging
This chapter discusses Cocoa’s two-dimensional (2D) graphics capabilities available in the Application Kit.
- Chapter 5, Text Handling
This chapter details the architecture of Cocoa’s advanced text-handling system, which provides a rich level of text-handling functionality for all Cocoa developers.
- Chapter 6, Networking
This chapter summarizes networking technologies, ...
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