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Cocoa in a Nutshell
book

Cocoa in a Nutshell

by Michael Beam, James Duncan Davidson
May 2003
Intermediate to advanced
566 pages
27h 29m
English
O'Reilly Media, Inc.
Content preview from Cocoa in a Nutshell

Name

NSConnection — Mac OS X 10.0

Synopsis

This class declares the interface to objects that manage communications between objects that reside in separate processes. The NSConnection class forms the groundwork for Cocoa’s distributed objects system, which is described in more detail in Chapter 6. NSConnection supports inter-process communication on the local host, as well as between two hosts over a network. NSConnection is frequently used to facilitate communication between threads in a multithreaded application. Clients use the NSConnection class primarily for vending objects (making them available to other processes), accessing vended objects, and for fine-tuning communication parameters.

image with no caption

@interface NSConnection : NSObject
                                  // Convenience Constructors
   + (NSConnection *)connectionWithReceivePort:(NSPort *)receivePort 
                                 sendPort:(NSPort *)sendPort;
   + (NSConnection *)connectionWithRegisteredName:(NSString *)name 
                                 host:(NSString *)hostName;
   + (NSConnection *)connectionWithRegisteredName:(NSString *)name 
                                 host:(NSString *)hostName
                                 usingNameServer:(NSPortNameServer *)server;
                                  // Initializers
   - (id)initWithReceivePort:(NSPort *)receivePort 
                                 sendPort:(NSPort *)sendPort;
                                  // Accessor Methods
   - (void)setRequestTimeout:(NSTimeInterval)ti;
   - (NSTimeInterval)requestTimeout;
   - (void)setReplyTimeout:(NSTimeInterval)ti;
   - (NSTimeInterval)replyTimeout;
   - (void)setRootObject ...
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Publisher Resources

ISBN: 0596004621Errata Page