November 2017
Intermediate to advanced
162 pages
4h 8m
English
For embedded systems, there is a debug portion that should be executed on real hardware because the application uses hardware-specific peripherals, and it may be difficult to emulate them. In addition, some of the debug processes are dependent on source signals, electrical or optical, otherwise the resultant action will be a mechanical behavior that may be difficult to test effectively on emulators.
The first proposed scenario for the development on the target system is to create a development image to be used along with an external toolchain. A development image is filled with header files and additional library links. This will be an image that is prepared to provide a build environment for a custom ...
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