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Go: Design Patterns for Real-World Projects by Mat Ryer, Mario Castro Contreras, Vladimir Vivien

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Summary

Within its relatively short existence, Go has won the hearts of many adopters who value simplicity as a way to write code that is exact and is able to scale in longevity. As you have seen from the previous sections in this chapter, it is easy to get started with your first Go program.

The chapter also exposed its readers to a high-level summary of the most essential features of Go including its simplified syntax, its emphasis on concurrency, and the tools that make Go a top choice for software engineers, creating systems for the age of data center computing. As you may imagine, this is just a taste of what's to come.

In the following chapters, the book will continue to explore in detail the syntactical elements and language concepts that ...

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