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Go: Design Patterns for Real-World Projects
book

Go: Design Patterns for Real-World Projects

by Vladimir Vivien, Mario Castro Contreras, Mat Ryer
June 2017
Beginner
1091 pages
22h 9m
English
Packt Publishing
Content preview from Go: Design Patterns for Real-World Projects

Summary

This chapter provided a broad introduction to the practice of writing tests in Go. It discussed several key topics, including the use of the go test tool to compile and execute automated tests. Readers learned how to write test functions to ensure their code is properly tested and covered. The chapter also discussed the topic of testing HTTP clients and servers. Finally, the chapter introduced the topic of benchmarking as a way to automate, analyze, and measure code performance using built-in Go tools.

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Publisher Resources

ISBN: 9781788390552